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# Platform Player State Machine
A fully functional Godot player character using LimboAI to configure a state machine.

This template was built using [Godot build 4.3](https://godotengine.org/download).

## Installation
There is no actual installation process, just clone this project or download directly to your computer.

Open Godot, click on "Import" and select the folder you have just download or cloned.

## Features
The main focus of this project is the Character Script where all states are written. But you wil also find a few extra content like some dummy enemies and some walls for testing purpose.

All states for the character are listed bellow:

- attack_state
- crouch_state
- crouch_walk_state
- dash_state
- dash_attack_state
- die_state
- fall_state
- hurt_state
- idle_state
- jump_state
- jump_attack_state
- landing_state
- shield_bash_state
- shield_block_state
- shield_block_ready_stat
- walk_state
- wall_jump_state
- wall_slide_state
- roll_state

## Contributing
Contributions are always welcome!
Feel free to connect and contribute using github or itch.io.

Keep it clean and focused on improvements instead of new features.

## Thanks
This project was inspired by [@dev-worm] youtube tutorial on how to create FSM in Godot 4.3 using LimboAI.

A huge thank you to [jumpbutton] to create this awesome 2D animated character with LOTS of animations!

## Updates
1.0 [jumpbutton] added a new roll animation to the asset package and it is now implemented on this example.

## License
[MIT](https://choosealicense.com/licenses/mit/)

Updated 12 days ago
Published 22 days ago
StatusReleased
CategoryAssets
AuthorThe Godot Enjoyer
GenreAdventure, Platformer
Tags2D, Characters, Godot, Pixel Art, Singleplayer

Download

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Click download now to get access to the following files:

PlatformPlayerStateMachine.zip 30 MB

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